Alto's Adventure is a game made by Snowman released on February 19, 2015 for iOS, February 11, 2016 for Android and July 8, 2016 for Windows.[1] The character automatically moves to the right of the screen through procedurally generated landscapes. The player taps the screen to jump and perform tricks (backflips), and works towards goals, competitive high scores, and upgrades. The environment of Alto's Adventure change in lighting as time passes through the cycle of the day, and incorporate various weather effects.
Trailer[]
Alto’s Adventure – Launch Trailer – Out now for iOS, Android, and Kindle Fire
Alto's Adventure Launch Trailer
Reception[]
The game received "universal acclaim", according to Metacritic.[2] The Verge wrote that the game was a "supremely laid back" and "incredibly relaxing experience".[3]
As of May 2020, Alto's Adventure is rated with 4.5/5 stars in Google Play Store and 4.8/5 stars in Apple App Store.
Main characteristics[]
Some Alto's Adventure features include:[4]
- Fluid physics-based gameplay
- Procedurally generated terrain based on real-world snowboarding
- Fully dynamic lighting and weather effects, including thunderstorms, blizzards, fog, rainbows, shooting stars, and more
- Easy to learn, difficult to master one button trick system
- Chain together combos to maximize points and speed
- 180 handcrafted goals to test player skills
- Minimalist and evocative visual design
See also[]
References[]
- ↑ Wikipedia article.
- ↑ Alto's Adventure Reviews on Metacritic; 2015.
- ↑ The Verge review of Alto's Adventure.
- ↑ Alto's Adventure lands on Windows 10 - MSPoweruser article.